The arm of a treant, removed by one way or another. It allows the user to manipulate the arm like it is their own, and cast a few spells at will, or if the user desires, use the power of the treant itself, for a price.
Ps. Unattuning from the arm will cause the permanent loss of the arm, unless healed by the spell "Regenerate" or a replacement is found
Ps2. Attunement is most reccomended if used to replace a lost limb, attuning with two arms will cause the loss of said arm decided by dm
The arm has 7 charges, which cannot be renewed.
1 charge: the upper body
2nd charge: the other arm
3rd charge: the lower body
4th charge: left leg
5th charge: right leg
6th charge: lower jaw
7th: the head
using a charge, will result in a part of the user's body to become that of a treant. In the order mentioned above.
If the user desires to use a charge, they can cast the 5th level spell "Awaken"
Destroying the arm
due to being wood, it is rather simple to destroy. Simply place the arm into a fire
Notes: Vulnerability: Fire, Magic item name- arm of the treant, Requires attunement- True, Attunement description- by a druid, or any class that doesnt use fire, Healing, Cursed
Comments