Wand, legendary

shoot triple spirals of water that each do 3d20 and makes you role a d100 and if you get 5 or less you turn into an axolotl but otherwise you take and additional 1d8. Also it has 15 charges before it is out and recharges 1s20 at dawn but if you use the last use roll 1d20 and if you get 1, the wand breaks.

COLEJULIENJOSH

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