You have a +1 bonus to AC while wearing this armor. A fiendish beast with the curse of Lycanthropy was transformed into a suit of +1 Leather Armor. When you put it on, you take 1d4 piercing dmg, and you have the curse of Lycanthropy, the werebeast is decided by the DM. The beast still has the ability to interact with the wearer telepathically. It usually urges the wearer to commit vile, evil acts.
Curse of Binding: The PC cannot take it off unless they accept they are a werebeast and have partially transformed permanently.
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Notes: Bonus: Armor Class, Combat, Warding
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Posted Nov 29, 2021First