Weapon (dagger), uncommon

Bandolier of Elements (Danny)
6 magic daggers, bonus action to throw dagger takes 1d6 extra damage listed below in addition to dagger normal damage (1d4) and dissapears. Returns on miss. 1d6 return in empty sheathes at dawn
Roll d6
1 acid, 2 cold, 3 fire, 4 lighting, 5 poison, 6 thunder

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Thrown, Nick

McHappymeal