Amethyst crystal that comes to a sharp point adjoined to a metal medallion.
- The gem contains a pocket dimension that is able to store a living creature indefinitely.
- Using an action, the user can Teleport a creature within 60ft into the amulet. This creature must be Huge or Smaller to fit within the amulet.
- If the creature is willing, this teleportation happens instantly. If unwilling, the creature must succeed a Wisdom Saving Throw DC: 15 to resist being placed inside.
-If a creature falls unconscious within range of the user (and the amulet is unoccupied), the user can use a reaction to teleport the creature into the amulet.
-The user can use an action to summon the contained creature forth from the amulet.
- If the creature contained within attacks the walls with enough magical damage, they can eventually escape by collapsing the walls (damage needed is determined by DM Discretion). This will destroy the amulet and the creature appears in a random, unoccupied location within 60ft.