Forged by a melee mage to assist with their longevity in combat.
This magical weapon has 3 charges, regaining all charges daily at dawn.
As a reaction, you can expend 1 charge when you are the target of a spell attack that deals acid, cold, fire, lightning, or thunder damage.The blade captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. Also, you have resistance to the triggering damage type until the start of your next turn.
On your next successful hit with this blade deal an additional 2d6 damage of the triggering type. You can not use another charge until your next successful hit with this blade.
Proficiency with a great sword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Damage, Combat, Heavy, Two-Handed, Graze
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