Arachne Full Garb (Embers Set) – Est Value- 25 million gold (Cannot be worn with other armor)
Ac: 15+Dex+Con+Int mod’s
+5 to spell attack rolls
+5 to spell save dc against your spells
Advantage on all spell saving throws
If your Intelligence is less than 30 set it to 30.
Legendary Resistance (3/Day). If you fail a saving throw, you can choose to succeed instead. (Saves cannot be used against Gods)
Command of the Flame: Whenever you deal fire damage a roll a 1 on a damage die you may instead re-roll that dice and keep the new roll.
1 Action: Fire Lords Ember: (Once per a day) You Regen Half of your max HP rounded down. A Flaming ensemble of cloak and garb shroud your body in white hot flames, for the next 5 rounds all nearby characters, not designated as friendly, at the start of their turn or upon entering within 10 ft of you take 5D10 Fire damage + must make a DC 18 Con Save or be pushed away, outside of the 10 ft zone, by the heat of your flames.
You can teleport Ember to you once per a day if he is willing.
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Notes: Bonus: Armor Class, Bonus: Spell Attacks, Bonus: Spell Save DC
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