Weapon (greatsword), legendary (requires attunement by a A wielder that has a max. of 15 Charisma. One-handed.)

A Katana that does a 1d12 Acid Damage.

Slashing: 1d6

Acid: 1d12

When a creature is cut with this sword it rolls a d20, for a dexterity saving throw, against poison. If the creature is immune to acid, or the condition poisoned, it must use a dexterity, and strength, saving throw. 

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Damage: Acid, Frightened, A wielder that has a max. of 15 Charisma. One-handed., Heavy, Two-Handed, Graze

Vanny44637

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