Wondrous Item, artifact (requires attunement)

Those who don´t possess the knowledge nor the will to the cause, this book to their eyes is a simple, ordinary tome with dusty blank pages. To those who are deemed worthy of carrying this book's power in their hands, it´s appearance changes to their eyes revealing it´s true form. Also called Naturom Demonto, the Al Azif is a relic of ancient times, a book bound in human skin and created for the purpose of summoning demons, devils and casting horrible and profane spells. 

Any creature that tries to attune to the book must make a DC 17 Inteligence saving throw. On a successful save, the creature takes 9d8 psychic damage (can´t be reduced in any way). On a failed save, the creature dies and his soul is absorbed and trapped in the book. Once attuned to the book the user can´t never unattune it. 

Random Properties. The Al Azif has the following random properties:

  • 1 minor beneficial property
  • 2 major beneficial properties
  • 2 minor detrimental properties
  • 3 major detrimental properties

Otherworldly Knowledge. After you spend one month worth of reading and studying the book, your Inteligence score becomes 24. Furthermore you can speak, read and write Abyssal and Infernal. 

Wicked Lore. You can reference the Al Azif whenever you make an Intelligence check to recall information related to demons or devils. When you do so, double your proficiency bonus on that check.

Ruler of the Evil. While you are attuned to the book and holding it, you can use an action to cast the Dominate Monster spell (save DC 18), but only on demons or devils. You can't use this property again until the next dawn.

Spells. The book has 10 charges. While holding it, you can use an action and expend 1 or more of its charges to cast one of the following spells (at 8th level) from it: Unseen Servant (1 charge), Conjure Lesser Demon (2 charges), Summon Lesser Demons (3 charges), Summon Greater Demon (6 charges), Summon Fiend (7 charges) and Demiplane (1/day). The book regains 1d6 + 4 expended charges daily at dawn.

Lord's Call. After you spend the requisite amount of time reading and studying the book, you learn the existence of a banned ritual that can summon a Demon Lord or a Archdevil. For you to understand the extensive and complex process of the ritual, you must make a DC 26 Inteligence check. On a failed check, you take 3 levels of exhaustion and can´t make the same check until 2d10 days. On a sucess, 

Destroying the Book. 

Notes: Damage, Control, Debuff, Combat

Item Tags: Damage Control Debuff Combat

Shivvzy

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