Before the events that led to the time loop, Dogethre battled the mysterious dark force countless times over the course of many millennia. Due to the fact that both possessed massive armories, it was inevitable that they tended to lose a weapon or two. Those lost weapons of the gods slowly absorbed the residual godly energy created by their battles, and, after they were eventually found, became known as "breaker relics". Weapons that conferred unimaginable power to their wielders. Antol is one such weapon. A massive black gauntlet wrapped in chains that permanently changes its user, granting them godly levels of strength, and conferring the following benefits:
- You gain a +3 bonus to attack rolls with this gauntlet
- Your strength score increases by 10 points, to a maximum of 30
- This weapon deals an extra 2d12 damage
- This weapon has 5 charges. You may expend a charge to to extend the chains on the gauntlet and wrap them around a target, regardless of size, and attempts to grapple them.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Force, Bonus: Ability Score Maximum, Bonus: Strength Score, Ignore Weapon Property: Heavy, Ignore Weapon Property: Two-Handed, Paladin, Heavy, Two-Handed, Cleave
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