Weapon (dagger), rare (requires attunement by a Must spend one hour attuning to this item. If you have two, it only takes one attunement slot)

This pair of daggers hails from a land most people don't know exists.  Taken by the mages of Uzlium and enchanted to bond specifically for Sen.

Once you have bonded a weapon to yourself, you can’t be disarmed of that weapon unless you are incapacitated. If it is on the same plane of existence, you can summon that weapon as a bonus action on your turn, causing it to teleport instantly to your hand.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Must spend one hour attuning to this item. If you have two, it only takes one attunement slot, Finesse, Light, Thrown, Nick

BeauChristianWilliams

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