Upon attuning to this circlet, the wearer gains a bit of the wisdom of the Gods.
Psychic Scream: Once per long rest as an action, you unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range (30 feet). Creatures that have an Intelligence score of 2 or lower are unaffected. Each target must make an Intelligence saving throw. On a failed save, a target takes 8d6 psychic damage and is stunned. If they succeed, the target takes half as much damage and isn't stunned. A stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the stunning effect ends.
Sound of Mind: While attuned, the wearer has advantage on all wisdom saving throws
Keen Insight: Once per short rest as an action, you cast the spell true strike without expending a spell slot
Notes: Advantage: Wisdom Saving Throws
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