Weapon (maul), very rare (requires attunement by a by a female creature)

This weapon is an oversized hammer that looks ridiculous in the hands of a medium size creature. It can take many different forms such as a mallet, sledgehammer, ball-peen hammer, or a head and spike.

You have a +1 bonus to attack and damage rolls made with this magic weapon. You cannot be disarmed while wielding this weapon, or drop it unintentionally, unless you are incapacitated or unconscious.

When you roll a 20 on your attack roll with this magic weapon, or reduce a creature to 0 HP, you may send the target flying into the air. You push the target up to 30 feet away. If the target cannot be move the full distance then the target takes falling damage for every 10 feet the target did not move. If the target is Large or smaller, it must make a Strength saving throw (DC = 8 + your proficiency bonus + your Strength bonus) or be knocked prone.

Hammerspace. You may use your reaction to summon this weapon from an extradimensional, instantly accessible storage area which allows this weapon to be produced out of thin air. This weapon automatically returns to its extradimensional, instantly accessible storage area when it is no longer needed.

Seeing Stars. You may use a bonus action to force a creature you hit with this weapon to make a Constitution saving throw (DC = 8 + your proficiency bonus + your Strength bonus) or be stunned until the end of your next turn. You may only use this feature after you hit a creature but before you take any other action (incidental or otherwise), movement, or use a Feature or Trait such as Extra Attack. Once used, this ability can’t be used again until after a long rest.

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, by a female creature, Control, Debuff, Utility, Combat, Heavy, Two-Handed, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
1/6/2019 8:54:06 PM
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1/8/2019 3:43:00 AM
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1/8/2019 3:51:20 AM
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Item Tags: Control Debuff Utility Combat

raynestarfire

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