When you hit with this weapon you can spend your bonus action and 1 charge to add 1d6 radiant damage to the damage.
When you hit with this weapon and it is critical, you can spend your bonus action and two charges to add 2d6 radiant damage to the damage and the target's speed will be -15 feet until the end of his next turn.
When you hit with this weapon, you can spend 3 charges to increase the damage by 1d6 radiant damage and 1d6 fire damage. Get an additional action for this turn.
Whether or not you spend your bonus action, you spend your reaction.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Lightning, Debuff, Movement, Finesse, Vex
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