There is no strength requirement for this amour or Proficiency requirement
Antimanic Susceptibility. The armor is incapacitated while in the area of an Antimanic field. If targeted by dispel Magic the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
While wearing this amour you can attack with Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage as a bonus action .
It also increases your strength to 14 if its higher nothing happens
You have advantage of saving throws for Restrained Charmed , Parlayed, Petrified effects
Once you bond with the amour it will not bond with another until your death or in an antimanic field
If the wearier tries to force its removal the armor will attack
Use animated armor stats
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Strength Score, Restrained, Charmed, Petrified, Paralyzed, Str. 15 Required, Stealth Disadvantage
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