Weapon (scimitar), very rare (requires attunement by a one hour of concentration)
While attuned with this weapon, you get the benefits:
- You can choose deal slash or cold damage when attacking with Artic Blade.
- You deal +1d4 extra cold damage when attacking with Artic Blade.
- This weapon is treated as a magic weapon.
- You learn the cantrip Ray Of Frost, if you already know this spell, then you get +10 feats in spell's range.
- As bonus action, you can create one Scimitar made of ice. The scimitar is trated as a magic weapon that deals cold damage and its self-destroyed after 10 minutes. You can use this ability twice per short rest.
- As reaction you can get resistence to cold damage unitl the start of your next turn.
- Once per long rest you can use Chromatic Orb, dealing cold damage as a 5th level spell. The orb gets a shape of a crescent moon edge when hurled.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: one hour of concentration, Damage, Utility, Combat, evocation, Finesse, Light, Nick
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