You have a +2 bonus to attack and damage rolls made with this magic weapon.
While wielding this double-bladed weapon with two hands, the weapon has the finesse property for your attacks with it, and you gain +1 AC.
Revivify. You can use an action to cast the revivify spell from the sword. You must touch the target with the sword to cast the spell. Once this property of the weapon is used, it can’t be used again until the next dawn.
Sentience. Tindecco is a sentient, neutral good double-bladed scimitar with an Intelligence of 14, a Wisdom of 16, and a Charisma of 17. It can see and hear out to a range of 60 feet. The sword can speak, read, and understand Common and Draconic. It frets over your well-being while you are attuned to it, and it doesn’t like to back down from a fight.
The double-bladed scimitar is the signature weapon of Valenar elves. A haft of fine wood supports a long, curving blade on either end. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Each scimitar is a masterpiece, and as a result the double-bladed scimitar is an expensive weapon (100 gp) — few though ever have the opportunity to purchase one. A Valenar blade in the hands of a non-elf is generally assumed to have been stolen or looted from a fallen foe, and a Valenar elf might feel entitled to demand its return or challenge the bearer to prove they’re worthy to wield it.
Special. If you attack with a double-bladed scimitar as part of the Attack action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals 1d4 slashing damage on a hit, instead of 2d4.
Notes: Weapon Property: Finesse, Bonus: Armor Class, Bonus: Magic, Blood Hunter, Healing, Damage, Combat, Special, Two-Handed
Previous Versions
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12/16/2021 8:52:36 PM
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Coming Soon
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