Weapon (greataxe), rare (requires attunement)

You have a +1 bonus to attack and damage rolls made with this magic weapon.

As an action when you hit a creature with an attack, you can choose to expend 1 charge to restore a number of hit points to the target equal to the weapons damage die + your spell casting modifier. And cast the cantrip Druidcraft.

Additionally you can you charges to cast spells from the Axe, (spell save DC 14 Wis)

1 Charges to cast Cure Wounds at 1st level

1 Charge to cast Entangle at 1st level

2 charged to cast Mass Healing Word at 5th level

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Combat, Heavy, Two-Handed, Cleave

Previous Versions

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12/17/2021 4:13:54 AM
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Item Tags: Damage Combat

HiHatsDemo

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