Appears as a thin silver chained necklace showing off 5 small oval-shaped dark-plum-colored gems.
When the wearer of this necklace kills an opponent with an attack using a blade, the wearer can use a bonus action, which will use 1 of the 5 maximum charges of this item, and in doing so the wearer gains HP equal to half the amount of damage used in the final blow that killed said opponent. To gain a charge back, the wearer must kill an opponent with a blade and use a bonus action to restore a charge. Max HP that may be gained: 15
Example:
Eskel finishes off the troll with a melee attack across its throat dealing 40 damage. Eskel, pretty beaten up by the troll, still has a bonus action in his turn left, so he chooses to use a charge. 40/2 = 20, but since the Max HP that can be gained with this amulet is 15, Eskel only restores 15 HP that he already lost in that encounter.
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