Wondrous Item, common

This item replaces a lost arm, and is mostly able to function perfectly as the arm. This prosthetic's mobility and dexterity are completely dependent on a contained 'mage hand' cantrip, bound to the prosthesis. The prosthetic comes, therefore, with a few clear benefits and a few clear drawbacks.

Drawbacks:

-2 modifier to strength checks that involve use of the left hand, or -1 to strength checks that use both hands.

-2 to acrobatics checks that involve the use of the left hand

To retain normal use of the hand, you have to recast mage hand once every 10 minutes.

Benefits:

Once per short rest, you can use your spellcasting stat modifier in place of strength for any strength check

Once per short rest, you can negate the -2 to acrobatics by activating the mage hand in the prosthetic

Two compartments in the hand allow for stealthy storage and quick access to small items, up to 1 foot in length and 5 inches in diameter.

PolarisUnmoored

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