Wondrous Item, uncommon
A pulsing red gem that seems to move and yet is firm ti the touch.
The amulet holds 3 charges and recovers the 3 charges at dawn. While wearing the amulet the wearer can chose to do two things. Before they make an attack roll they may choose to expend a single charge of the amulet to invert the "Nat 20" and "Nat 1" effects. Making a nat 1 a automatic success and a nat 20 an automatic fail. The may also choose to expend all three charges of the amulet to make the roll a 10 instead of rolling it, though this must also be done prior to the roll taking place.
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