A creature attuned to this item has proficiency with alchemist's supplies.
This item has 3 charges. When you hit a creature with an unarmed strike while wearing this gauntlet, you may expend a charge to break an alchemical vial, causing one of the following effects:
Acid. The target takes 2d6 acid damage.
Alchemist's Fire. The target ignites, and takes 1d4 fire damage at the start of their turn. They may use their action to make a DC 10 Dexterity saving throw, dousing the flames on a success.
Oil. The target is doused in oil. If the oil is ignited, the target takes 5 additional fire damage. The oil burns for 2 rounds, at which point it is consumed.
Smoke. The flask bursts into a 10-foot cube of smoke. It obscures all creatures inside the cube from sight. A 10-mile an hour wind disperses the smoke after 1 round.
A creature may restore 1d3 expended charges to this item at the end of a short or long rest if they have access to alchemist's supplies.
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