Armor (plate), legendary
This armor is more like a walking battle tank. Unlike
While wearing this armor, you gain the following benefits:
- You have a +2 bonus to AC.
- Your Strength score is 22 (this has no effect if your Strength is already 22 or higher).
- You have advantage on death saving throws.
- Your unarmed attacks do 2d6 damage.
- Your arms have the ability to cast Magic Missile
- You only have 2 attacks while wearing this armor.
- You have a shoulder cannon that can cast Disintegrate(5 at Level 5, 6 at level 6, 7 at level 7, 8 at level 8, 9 at level 9) DC 18
- You have 100 temporary hit points. When these hit points go down, the suit powers down.
- You have resistance to all damage as long as the suit has charges.
- Activate boosters to gain a flying speed of 15 feet for 1 minute (1 charge or 5 hit points).
- Fire arm-mounted laser: Ranged Weapon Attack: +8 to hit, range 120 feet, one target. Hit: 2d6 radiant damage (1 charge or 5 hit points).
- The chest can use 8 charges to cast Sunburst (DC 18)
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Set: Strength Score, Advantage: Death Saving Throws, Resistance: All, Set: Unarmed Damage Die, Set: Extra Attacks, Bonus: Temporary Hit Points, Str. 15 Required, Stealth Disadvantage
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/24/2021 7:51:29 AM
|
8
|
0
|
1
|
Coming Soon
|
Comments