"It is perfection for the purpose of annihilation and performance of glory kills but be warned the path of anger and destruction is a peace less one, once you dawn the raiment of perfection you will seal your fate as a force of destruction and you will not be able to leave it until you inevitably die."
This armor is made of interlocking metal plates and magic with some rudimentary data processing systems to aid biological functions. helmet can be removed to eat and drink it will also take care of any other bodily functions.
The curse; the curse that comes with the suit is pretty simple and boils down to this, you cannot leave the suit until your hit points hit zero and fail your saving throws, and you cannot use conventional weapons in the suit only your bare hands.
Glory kills; upon a critical hit (nat 20) you can preform a "glory kill" basically the most gory and violent way you can think of to inflict as much damage as possible on the target this will kill the target as long as the health of the target is below or at 50%, if it is not it will cause the target to be struck down to 50% hp if the target dies you regain one charge.
Rip and Tear; because you can't use a weapon your unarmed attack is now a 1d10 plus your strength modifier bludgeoning damage you can kick a target to do the same amount of damage.
Until it is done; at the cost of one charge you can regain 1d6 hp.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Despite its high tech appearance the suit possess no real computer components it is perfectly machined metal, and magic that holds it together. A small inscription on the inside of the helmet reads "Unstoppable, indestructible, unrelenting", Damage, Buff, Cursed, Str. 15 Required, Stealth Disadvantage
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