Wondrous Item, varies (requires attunement by a requires attunement)

The shard represents one of the following elements: acid, lightning, poison, fire, or cold. This is decided upon the items reveal in game. This element affects certain abilities granted by this item.

This shard grants you a fraction of the power of a long dead chromatic dragon. You gain the following benefits:

Chromatic Breath. When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 30-foot line that is 5 feet wide. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 3d10 damage of the type associated with your Chromatic Ancestry. On a successful save, it takes half as much damage. You can use this action a number of times equal to your proficiency bonus per long rest.

Chromatic Resistance. You gain resistance to this shards element.

Chromatic Curse. You become cursed and cannot end your attunement to this item unless the Remove Curse spell is cast on it at 5th level. Your skin begins to be covered in dragon scales. The color of the scales is based on the element of this shard. The inherent nature of the shard compels you to perform evil deeds. At the DMs discretion, when you try to perform a good deed, you must make a DC 13 Wisdom saving throw or be forced to act in an evil manner.

Notes: requires attunement

The_Livid_Ocean

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