Weapon (rapier), rare (requires attunement)

Your unarmed attacks with this gauntlet deals (1d8) piercing damage. 

While attuned to this weapon, you can use a bonus action to charge your gauntlet for 3 rounds, 3 times per short rest. While charged, attacks with the gauntlet deal an additional 1d8 lightning damage.

On a critical strike against a spellcaster, the spellcaster has to make a DC (14) constitution saving throw or have their spells tainted by wildmagic for the next two turns.

Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage, Debuff, Combat, Finesse, Vex

Item Tags: Damage Debuff Combat

BananKungen14

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