+1 AC armor. As a bonus action, can command the armor to remove itself from the wearer, and take on the manifestation of the Great Smith. The armor becomes Animated Armor, and will act in combat according to the wishes of the attuned wearer. Once the armor is used in this way, it cannot be used again until the next dawn. If the armor “dies” in combat, it becomes regular armor once more, and cannot be magically equipped with a bonus action.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Str. 15 Required, Stealth Disadvantage
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