(INGESTED OR INJURY)
While not technically a poison itself, this oily mixture serves a similar purpose. It contains microscopic parasitic entities that live in oil and feast on magic.
• Acquisition: One must first find or acquire a solution hat contains the creatures necessary for this mixture. They are typically found in pools of natural oil that sit along ley lines within the underdark. The oily mixture can then be processed to make it more viscous for application to weapons, or to make it clear in order to be hidden within food or drink.
• Market Value: 1300g
• Legality: illegal
• Modification DC: 18
• Medicine DC: 21
• Saving Throw DC: 14
• Effect: A creature subjected to this poison must succeed on a Constitution saving throw. On a failed save, they are infected with a parasitic disease. While diseased in this way, the creature cannot regain hit points through any means other than a short or long rest. Each time it would regain hit points in any other way, it instead takes 4(1d8) poison damage and can repeat the saving throw, ending the effect on itself on a success
Notes: Consumable, Cursed
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