Staff, rare (requires attunement by a By a/n Artificer, Druid, Warlock, Sorcerer, Cleric, or Wizard)
2 charges, regain 2 charges after long rest.
Summon 1d4 miniature Eldritch Cannons.
Each cannon fires a beam of ice, fire, or lightning (individually chosen as they are summoned) dealing 1d6 damage each. Each cannon has an AC of 10, 15 hp, and 20 ft of movement.
The player can gain 1d4 hp for every Cannon attacking a target.
(Cursed) HP loss after attunement equal to 3d6.
Notes: Damage: Fire, Damage: Cold, Damage: Lightning, By a/n Artificer, Druid, Warlock, Sorcerer, Cleric, or Wizard
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