While wearing this ring, you regain 1d6 hit points every 10 minutes, provided that you have at least 1 hit point. If you lose a body part, the ring causes the missing part to regrow and return to full functionality after 1d6 + 1 days if you have at least 1 hit point the whole time.
Curse: You cannot voluntarily end your attunement to this item. While attuned to this ring you cannot expend Hit Dice. When your hit points are reduced to 0 you fall into a Death Sleep rather than falling unconscious. You make death saves as normal but only die if you roll at a Natural 1 on the D20. Instead, for each failed save until you are stabilized or gain at least 1hp, you will remain unconscious for 1 hour. The healing properties of the ring cannot be used while in Death Sleep or unconscious due to failed Death Saves. Death Sleep also causes your skin to break out in a severe rash that persists for 1 day for each failed Death Save.
Notes: Regain 1d6 Hit Points Every 10 Minutes, Regrow Lost Body Parts, Healing, Jewelry
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