Housing the last memory of Zulie the Daughter of the Faceless this ring is cold to the touch. It both gives a sense of familiarity and foreignness. It has no recollection of the battle that created it.
While attuned to this ring you will not succumb to the Erase feature of The Faceless. You have a pool Temporal Force. Each day at dawn this ring regains 1d4 Temporal Force up to a maximum of 6. You also gain advantage on initiative rolls and dexterity saving throws.
As a bonus action you may expend Temporal Force to use the following features:
Rewind: 1 Temporal Force, you grant a creature you can see advantage on their next attack or saving throw.
Pause: 2 Temporal Force, you pick a target that you can see forcing it to make a DC 15 intelligence save or become stunned until the start of their next turn.
Fast Forward: 3 Temporal Force, you pick a target that you can see giving them additional attack on their turn. This attack has advantage and may critical on 18-20.
Sentience. This ring is a sentient neutral object with an Intelligence of 16, a Wisdom of 18, and a Charisma of 14. It has hearing and true sight out to a range of 120 ft.
Why not shape it? Why not guide it? Could we not build a better future? Could we not have saved her? Time, I suppose, will never tell...
Notes: Advantage: Dexterity Saving Throws, Advantage: Initiative, Can be attuned by anyone.
Really cool