Staff, artifact (requires attunement by a By a Bard, Cleric, Druid, Range, Sorcerer, Warlock, or Wizard)

Archibald's Staff. It's adorned with swirls, gems, and words in an unorderly manner.

 

If the charge has been used. Roll a [roll]1d20[/roll].

On a 1, the user fades from existence as he sells his soul to Archibald.
On a 2-10, the user goes into a furious rage, killing anything they can see.
On an 11-15, the user gets the benefits of a long rest and causes everything around them within a 15ft. radius to suffer the effects based on the DM's discretion.
On a 16-19, nothing happens.
On a 20, the user will spawn a copy of themselves active for one day. The user can telepathically communicate with this copy. The copy has all the actions the user has, and gains a copy of all the items the user has. At the end of the day, the copy fades, along with any items it was spawned with.

Notes: Set: Charisma Score, Set: Wisdom Score, Set: Intelligence Score, On a use of the charge. the user gains all their spell slots back., By a Bard, Cleric, Druid, Range, Sorcerer, Warlock, or Wizard

AhasTheSnake