Wondrous Item, uncommon (requires attunement)

This amulet appears and functions as a periapt of wound closure. Once per long rest when an attuned character reaches 0 hp they must make a wisdom saving throw versus DC 15. On a failure the character is restored to 1/4 their max hp and is overtaken with a burning spirit.

The character must spend every round attacking or advancing towards an enemy.  Additionally While the character overtaken by the spirit they deal 1d6 radiant damage to all creatures within 5ft including themselves at the start of their turn.

A character who is over taken must spend their turn attacking or advancing towards an enemy. While the character retains the ability to distinguish from friend and foe they will throw themselves into battle without regard to the effects that their burning aura may have on their Allie's.

While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.

Notes: Healing, Warding, Jewelry

Item Tags: Healing Warding Jewelry

Artax001

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