Staff, legendary (requires attunement by a Requires one hour to attune.)

This staff can hold up to three potions within it. Using an action, the user can activate the staff to have one of the potions stored in it affect several creatures equal to 1 + the user’s intelligence modifier. This uses up the potion and opens a slot for another. The effect of the potion is not changed when using the staff. The staff can use poisons as well.

Notes: Requires one hour to attune.

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