This small pouch seems to be made of gold, tied and locked with a platinum cord and lock, and unable to be opened unless the bag determines it to be the correct moment. Within the bag is an object of indeterminate size and shape, completely unidentifiable by any means outside of the bag being opened. Due to the nature of this item's uncertainty, most people who come into possession of it take hold of it like a good luck charm, not trusting themselves to leave it apart from there person lest the appointed time pass without them taking note.
As an action a player may pitch a suggestion to the DM for what object is contained in the Bag of Necessity so that, with the same action, the character may pull it from the bag. The DM assigns a value for it suggested object on a scale of 1-100, with the lower number being more difficult [for example, a player suggesting something benign like a torch could be as easy as 100, whereas a legendary magic item might be as rare as 1, or an item especially relevant to the moment may be more or less rare depending on how many problems it might solve, so on and so forth.] so that the player can then roll a d100.
If the resulting number is beneath the difficulty number set by the DM, then the action succeeds, and the item is drawn from the bag: at which point the bag becomes an inert golden bag worth 1 platinum.
If the resulting number is above the difficulty number set by the DM, the action fails and the bag remains locked and the item pitched cannot be pitched again because it has already been determined to not be the contents of the bag.
Notes: Creation, Consumable
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