Wondrous Item, artifact (requires attunement by a sorcerer, warlock, or wizard)

While you are attuned to Avan'thra's Gauntlet, you can use it as an arcane focus. Avan'thra's Gauntlet has 10 charges for the following properties. This gauntlet regains 1d6+4 expended charges when you finish a long rest.

Avan'thra's Apparatus. You can attempt to cast a spell that you do not know or have prepared. You do not need to provide the spell’s components. You expend a spell slot to cast the spell as normal, but before resolving it you must make an Intelligence (Arcana) check. The DC is 10 + twice the level of the spell slot you expend to cast the spell. On a successful check, you cast the spell as normal, using your spell save DC and spellcasting ability modifier. On a failed check, the spell fails and you waste the spell slot. If you try to cast a cantrip you don’t know, the DC for the Intelligence (Arcana) check is 10.

Transmutation Affinity. While attuned to this gauntlet when you cast a spell that deals a type of damage from the following list, you can choose to expend one of the charges from Avan'thra's Gauntlet to change that damage type to one of the other listed types: acid, cold, fire, lightning, necrotic, poison, thunder.

Overload Spell. When the wearer casts a spell, they can choose to expend any number of charges from Avan'thra's Gauntlet, dealing an additional 1d6 of the spells damage per charge expended, which is inflicted on the targets of that spell.

Notes: sorcerer, warlock, or wizard

Archon_Lezerith

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