Wondrous Item, legendary (requires attunement)

Produced by a special needle, this magic tattoo evokes fury in its form and colors.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Bloodthirsty Strikes. The tattoo has 4 charges, and it regains all expended charges daily at dawn. While this tattoo is on your skin, you gain the following benefits:

  • When you hit a creature with a weapon attack, you can expend a charge to deal an extra 4d6 necrotic (1), lightning (2), fire (3), radiant (4), psychic (5), or thunder (6) (roll d6 to determine) damage to the target.
    • If you roll necrotic damage you replenish your health at the 4d6 of damage dealt. The target also rolls to hit with disadvantage on their next attack
    • If you roll lightning damage a bolt of lighting shoots from your chest in a 15ft straight line. All creatures must make a dex save of 15 at disadvantage or take the 4d6 damage. The initial target automatically fails the save.
    • If you roll fire damage a burst of flame erupts around the target they take 4d6 damage. At the beginning of their next turn they must either take an additional 1d6 of damage or use their action to put out the fire.
    • If you roll radiant damage you replenish your health for the 4d6. The target also is blinded until the start of your next turn.
    • If you roll psychic damage the target's head begins to pound, you do 4d6 damage. The target is also paralyzed until the start of your next turn.
    • If you roll thunder damage a loud boom erupts. The target takes 4d6 damage and is knocked prone.
  • When a creature you can see damages you, you can expend a charge and use your reaction to make a melee attack against that creature, with advantage on your attack roll.
  • This Tattoo also grants the wearer a +2 to intimidation rolls.
  • Once per day, you may re-roll an attack by spending a charge. However if you roll a 1, you must attack the nearest target (friend or enemy).

Notes: Damage: Necrotic

WreckItClay

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