Weapon (longsword), artifact (requires attunement by a from a Chaotic aligned Cleric, Paladin, or Warlock)

Forged from the Primordial Chaos between the worlds, this blade reflects its chaotic origins. The blade is a Damascus Steel Adamantine longsword with a dark violet crystalline fuller. On the Cross-Guard of the blade the symbol of Chaos is represented in the same dark purple crystalline material as the fuller. The grip is comprised from Dragon scales from Tiamat and Bahamut and the pommel is a tooth from Dagon. An intelligent Longsword who's only goal is chaos and anarchy. It often finds wielders who reflect this trait in their daily lives.

Attacks with Ataraxia, Runed Blade of the Promised End have a +3 bonus to attack and damage rolls. When attacking with this blade add 3d8 force damage to your damage roll.

Chaos Force This weapon deals damage in force damage.

Chaos Warp This weapon ignores all immunities and resistances to Force damage.

Magical Conduit Magic may be cast through this artifact instead of a normal focus.

Restoration When you slay a foe with Ataraxia, regain all spells slots.

Smite Storage. At the beginning of combat, you can take an action to give Ataraxia, Runed Blade of the Promised End a Smite Spell or Ability. Add the damage from the smite for the rest of the combat.

Sentience. Ataraxia is Chaotic Neutral. Intelligence 14(+2) Wisdom 18(+4) Charisma 25(+7). Hearing for 90 feet and darkvision for 60. Ataraxia understands and speaks Common, Draconic, Sylvan, Fey, Giant, Abyssal, Infernal, Celestial, and Gnomish. She can also communicate telepathically with her wielder.

Personality. Ataraxia prefers to have skilled warriors wield her. Specifically, she prefers to have wielders who value freedom and have a sense of purpose. Sometimes she is a solemn watcher sometimes, only  offering comment when necessary. At other times she is peppy and upbeat, and will sing tavern songs or talk about whatever is on her mind. She distrusts those who follow others blindly. She despises laws and believes that any institution of government will eventually turn on those it was supposed to protect. Ataraxia is slow to anger, but when her fury released the crystalline parts of her blade glow with an eerie purple glow.

Attunement To Attune to Ataraxia, Runed Blade of the Promised End, requires a sacrifice. To attune to the blade you either have to sacrifice half you maximum hit points, or sacrifce magical items equaling or exceeding 100,000GP

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Force, Bonus: Magic, Replace Damage Type: Force, from a Chaotic aligned Cleric, Paladin, or Warlock, Versatile, Sap

Thenrys_Ryndiro

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