Weapon (pistol, automatic), common
A more versatile model of the standard carbine, this antimatter-firing weapon has a collapsible stock and a shortened muzzle, so it can be used in any environment.
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
Notes: Replace Damage Type: Necrotic, Range, Ammunition (Firearms), Reload
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