Weapon (maul), legendary (requires attunement by a Lawful good, Must save the life of another (Atem-Hu will immediately attune to the wielder when they perform this act of heroism))

An ornate twin-headed hammer with Anhur's holy symbol embossed on the heads.
Unattuned It acts as a +1 Maul 

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In the hands of the attuned the true potential is revealed:

- The damage die improves to 2d8.
- 1d8 additional Radiant damage to undead creatures.
- When you roll a 20 on your attack roll with Atem-Hu, the target and each creature in a 15ft cone; cast from the wielder, over the target and away. Must pass a DC15 CON save or be blinded for 1 minute, affected creatures can save again at the end of their turn to end the blindness. Undead in the cone take 1d8 radiant damage.

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Blinded, Lawful good, Must save the life of another (Atem-Hu will immediately attune to the wielder when they perform this act of heroism), Damage, Combat, Heavy, Two-Handed, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
1/26/2022 8:15:26 AM
3
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Item Tags: Damage Combat

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