You have a +1 bonus to attack and damage rolls, as well as can treat this as a +1 Shield.
House in the Treetops. As an action you can plant this staff firmly in the ground and speak a command word. Over the course of 1 minute the staff grows into a large tree with a tree house in it. When the tree is fully grown a rope ladder drops from the tree house.
The tree house is 40ft. from the ground. The outer dimensions of the tree house are 10ft. by 10ft. However, the single room on the inside is 30ft. by 30ft.
The tree and its house last indefinitely or until you spend another action to speak the command word again. The tree only reverts back to a staff (over the course of one minute) if no creatures are inside the tree house.
If the tree is destroyed the staff is destroyed as well.
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Armor Class, Bonus: Magic, Damage, Combat, Versatile, Topple
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