Weapon (crossbow, hand), rare

This weapon was engineered by an alchemist with the help of an artificer. You have a +1 bonus to attack and damage rolls made with this magic weapon.

Alchemical Infusion: As an acction you can inject the Crossbow with an alchemical flask (Alchemist's Fire, Acid vial, Poison vial, etc.) to add an aditional 1d6 elemental damage to each attack made with the Corssbow for 1 hour. Once you use this feature, the Corssbow overheats and it cant be used untill you finish a long rest.

 

Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Damage: Natural Attacks, Ammunition, Light, Loading, Range, Vex

Army_Doholl

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