Wondrous Item, common
This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check.
(Basically the vanilla Healer's Kit, but now with handy dandy charge boxes you can check off. Yay!)
Notes: Healing, Utility, Combat
Exactly what I was looking for, thanks!
Why is this so hard for the DnDBeyond team to implement? ^^
Right?! What would also be nice is for the artifacts, specifically for the Sword of Kas, if there was a drop down list of all the major and minor beneficial and detrimental properties, and the DM could lock those properties somehow. That way the players couldn’t sneakily change them, but you’d also have all the buffs/debuffs on hand for easy reference