This long coat of blackened leather feels exceptionally light. The bottom of the coat is ragged and frayed, and smokelike tendrils of shadows subtly permeate from within the leather.
The Darkcoat has the properties of a Padded Armor +1, except it does not impose disadvantage on stealth checks. While wearing this armour, you are able to stow, draw and switch weapons you carry as a bonus action. In addition, you are able to cast Pass through Shadow three times per day as a bonus action. All three charges reset at dawn.
Note: Pass through Shadow is a third level homebrew spell found on DnDBeyond.
Padded armor consists of quilted layers of cloth and batting.
Notes: Bonus: Armor Class, Bard, fighter, rogue or ranger with at least 13 dexterity., Movement, Outerwear, Stealth Disadvantage