You have a +1 bonus to AC while wearing this armor. While wearing this armor attacks that you make deal an additional 2d6 necrotic damage. Should you make a critical hit on a creature the the attack will deal 2d6 piercing damage to you. Should you take fall damage, while wearing the Armour, it will also deal an extra 2d6 piercing damage to you. Should a creature hit you with a Critical hit, it will deal 2d6 extra piercing damage to you. You can remove the Armour only while heat metal is cast on it or until someone dispels the Armour.
Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets.
Notes: Bonus: Armor Class, You have to wear the Armour for 1 hour before it's effect takes place. Once attuned to the armour you can't take it willingly off., Damage, Combat, Warding, Cursed, Str. 13 Required, Stealth Disadvantage
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