When you hit a target with one of the two "Twin Aces" pistols, you automatically hit with the other pistol as long as it is in your off hand dealing 1d8 piercing damage for each pistol. If you miss your first shot, you can use a bonus action to fire with your other "Twin Aces" pistol. Each time either of the "Twin Aces" pistols are fired, you are required to reload the expended ammo as a bonus action.
Ace in the Hole: Once per long rest, you may chose to succeed on an attack role with one of your "Twin Aces" pistols and count it as a critical.
Note: You can only access the "Ace in the Hole" ability if you have both of the "Twin Aces" pistoles in your main and off hand.
Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: ranger, rogue, Ammunition, Loading, Range, Two-Handed, Slow
Previous Versions
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