Armor (shield), legendary (requires attunement)

A wooden shield shaped like a ship helm. Resistance to fire when equipped. 

Shield has 3 charges. After a short rest, regain 1d3 charges. When you use your action to Dash, you can expend a charge to use a bonus action to make one melee weapon attack or to shove a creature. If you move at least 10 feet in a straight line immediately before taking this bonus action, you either gain a +5 bonus to the attack’s damage roll (if you chose to make a melee attack and hit) or push the target up to 10 feet away from you (if you chose to shove and you succeed).

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Damage: Bludgeoning, Resistance: Fire

Admirel

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