Weapon (glaive), very rare (requires attunement)

This item has five charges. As long as you have one or more charges, your attacks deal an extra 1d10 lightning damage, you lose this extra damage if the item has no charges remaining, You can use a bonus action to expend 1 charge to cast the lightning bolt spell (save DC 16) at 3rd level, or the thunderwave spell (save DC 16) at 3rd level. Additionally, as an action, you can expend 3 charges to cast the chain lightning spell (save DC 16) at 6th level, or the thunder step spell (save DC 16) at 6th level. This item regains all charges daily at dawn. 

Proficiency with a Glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Damage: Lightning, Heavy, Reach, Two-Handed, Graze

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