Armor (shield), very rare (requires attunement)
While holding the shield, you benefit from the following properties.
Hot Blooded. You are immune to fire damage.
Deadly Rebuke. Immediately after a creature hits you with a melee attack, you can use your reaction to deal 3d6 necrotic damage to that creature.
Haste. You can cast the haste spell from the shield. The spell does not require concentration and lasts for 1 minute. Once you cast the spell from the shield, you can’t do so again until you finish a short or long rest.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Immunity: Fire, Damage, Warding
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