Just as the name suggests, it is an Afro wig that entangles. The afro wants to be used, so it will attach itself to any willing creature. If the creature it is currently residing on dies, it will seek to attach itself to the nearest alive creature. If the Afro tries to attach to you, make a Dex saving throw if you don't want it on your head.
There are two ways the Afro can entangle, one is the spell Entangle. The other is when someone touches your hair.
You can use the spell Entangle. Instead of vines sprouting in a spot within range, tendrels of hair sprout from your Afro to entangle the creatures. If the creature saves on it's Str check to get out, you must make a Dex saving throw in order to not be knocked prone.
Whenever someone touches your Afro, you can choose to let it entangle them or not. If you do, they must make a Str saving throw greater than your own Dex score. On a fail, they are stuck in your Afro, on a sucess they are not. As long as they are stuck to your Afro, they must continuously make Str saving throws. The more they fail, the more they are sucked into your Afro. If they are sucked into your Afro completely they must make Con saving throws as they are now suffocating. As a result of this, you will probably have a lot of dead bugs and other small animals in your Afro. No one can forcibly take off your Afro
The Afro and anything in it, is weightless.
As long as your Afro is empty, you have the option of using the Feather Fall spell on yourself. In order to empty your Afro, you must take the time to empty it, the time taken is determined by the amount of objects and creatures in your hair, creatures take more time as they struggled and are more tangled.
You have 4 charges, only the Entangle and the Feather Fall require the use of charges
Notes: Container, Headwear
Previous Versions
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12/23/2018 10:37:33 PM
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6
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1/22/2019 6:35:13 PM
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57
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1
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Coming Soon
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